I cloned libp2p js module and used the chat example. It worked fine on the same system and then I tried using it on LAN. On LAN also it worked fine. Then I tried to make it work on Internet between 2 systems connected to different ISPs using phone internet tethering. This time however the systems couldn’t communicate and find each other. Please tell me a way to fix this issue and make it work.
Have you setuped (or using a public one) STUN server ?
A stun server will have as goal to punch a hole in the nat and your bug looks exacly how WebRTC looks before nat punching was a thing.
Is there a decentralized alternative to the STUN based solution?
Running a Relay is another option to get TURN behavior. There are other relays in the wild and any node can be configured to behave as a TURN relay.
There is discussion of allowing nodes to act as webrtc signaling servers to better support decentralization of signaling, https://github.com/libp2p/specs/pull/159
Is it possible apply libp2p above a vpn network to fix this problem? I am not sure about which requeriments are demanding to set up libp2p in a app / tool in Internet.