I’m using rust-libp2p, and I have data distrusted within my own network of nodes, I am curious how I may open multiple connections via spawning a small discrete number of threads to able to retrieve from the set of nodes that contain blobs chunks; so I may be able to reformulate the blob of data back on to my machine, and order is not a constrain on this data.
Do I have to open multiple listen to client threads and dial each node individually, or am is there another way to go about it?